![]() ![]() Everything works fine but the map is too dark, just a bit and screenshots don't work but that's minor problem after all hassle. No use to continue mapping past midnight anymore. i recently create new server high jump and i enter this command devmap mp (any) so there is a problem every one set /demigod command in his console cheat is open for every one. I think this is gonna be easier now but as Dave said. Apple must do what no other tech company has done: make. Where do I need those axis/allies specified spawns at all? Just simply cod2-like spawns is ok for no-cross sniper map?Īnd one more thing, that's why mp_temp worked because it had all those three kind of spawns, never tried it with pure mp_spawn only. I decided i would make a tut for some simple bounce jumps on cod4.this actually took awhile to make so tell me what you think in the comments.Whos VenTiio. Tim Cook is expected to take the stage in June to announce Apples mixed-reality headset. to be honest i cant do it but my friend can. hey dudes, you can run silently who says you cant. This video explains how to practice the Strafe Jumping technique in COD4. Questions about 'COD4 MOVEMENT' on our forum. Mod under development now but some images and videos you can see below. ![]() Once again I just thought too much and tried to be too clever. COD4: Strafe Jumping Tutorial Extreme Generation - Call of Duty. New jumper mod for CoD4 with a lot of stuff: custom ui, control panel for admins, statuses for players (player, vip, admin), jumping stuff (graphics customization and other), all unnecessary game code has been deleted - its provide some fps for low-grade client PCs. A POC that alters the internal function for displaying nametags on hover to display all nametags regardless of team. Question is: Do I have to put just pure tdm spawns as in cod2 mapping (no specific axis/allies spawns in cod2) An ESP for COD4 that hooks REndFrame and uses an external method of calculating 3D to 2D coordinates to display tags over all drawn entities. ![]() No mp_tdm_spawn spawnpoints found in level!Īborting level - gametype is not supportedĮven though I had put tdm spawns both axis and allies it said no tdm spawn points found. I think I found the main reason for 'always Backlot' ![]()
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